The Global Video Game Consumer Segmentation report is highlighted by a pivot table based spreadsheet that provides the number of video game consumers by country, region, and platform. The 3 billion global video game consumers are segmented into over 400 individual categories.
The report also comes with a 35-page pdf summary with some key highlights
This package includes a 100-page pdf report and an Excel spreadsheet with the 2021 Five-Year DFC Intelligence PC Game Market Forecasts. PC Game Sales are from 2008 to 2025 with actuals from 2008 to 2020 and forecasts through 2025.
Include 30 tables and 61 figures
The forecasts are divided by region, game type, revenue, users and average revenue per user.
The focus of this research package is on the $11 billion video game accessories market. An annual subscription includes forecasts updated twice a year, an annual report and 2 annual consumer surveys focused on video game accessories.
The Worldwide Video Game Market Forecast subscription service provides historic sales and 5-year forecasts global market breaks down by platform and region with a focus on console, PC and Mobile platforms (dedicated portable, smartphone and tablet).