Opportunities Abound In Soaring Metaverse and Cloud Game Markets

Opportunities Abound In Soaring Metaverse and Cloud Game Markets

Quantifying the market potential for emerging areas like the metaverse, MILEs, VR and AR is a crucial but difficult challenge. It becomes a question of strike too early and go bankrupt or ignore the opportunity and miss out entirely. The good news is that many of these areas have been pioneered and many benchmarks indicate that there truly is gold in the hills. In December DFC Intelligence published a report on Cloud Gaming an.....
Microsoft Flight Simulator Highlights A Bold Microsoft Strategy

Microsoft Flight Simulator Highlights A Bold Microsoft Strategy

Much of the news about Microsoft’s plans for a new video game console system has come out this week.  What is clear is that Microsoft is focused on a service-based subscription model.  However, one of the best indications of where Microsoft is going may be Microsoft Flight Simulator which launched for PC in August. The Flight Simulator franchise has been around since 1982 when Microsoft was using it to promote IBM DOS-based PCs.  In 1996, the franchise moved to Windows.....
North American Video Game Publisher Values Soar 43% During COVID-19

North American Video Game Publisher Values Soar 43% During COVID-19

According to the latest analysis from DFC Intelligence, the market value of the leading console video game publishers in North America grew 43% in the six months from the end of February to the end of August.  This highlights a record five years of growth for the major North American video game publishers. The new DFC report is part of a series that looks at major players in the video.....
Nvidia GeForce Now Service Expands to Chromebook

Nvidia GeForce Now Service Expands to Chromebook

The GeForce Now streaming service has not received a great deal of media attention.  This is surprising as it is arguably the most advanced service on the market.  It was timely that as students are heading back to school, Nvidia announced GeForce Now would be available on Chromebooks. Nvidia is known for its PC graphics cards that can cost over $1,000.   Of course, many consumers can not afford to spend big money on a high-end PC rig.  This is where GeForce No.....
Can Elder Scrolls Become the Next Metaverse?

Can Elder Scrolls Become the Next Metaverse?

Elder Scrolls is a 25-year old action role-playing series set in a fantasy universe. Like many franchises with tens of millions of users, observers are starting to ask whether products like Elder Scrolls have the potential to become a metaverse. The concept of a metaverse is a hot buzzword in video games. A metaverse is basically a virtual 3D space where users can interact with each other. Not only can they communicate but they can build their own environments.....
Final Fantasy VII Remake Turns Classic 1990s Game Into a Billion Dollar+ Product

Final Fantasy VII Remake Turns Classic 1990s Game Into a Billion Dollar+ Product

On April 10, Square Enix released Final Fantasy VII Remake. This game was based on the 1997 hit PlayStation title. Rereleasing classic titles is not new. However, what Square Enix is doing with Final Fantasy VII Remake is taking a historic franchise and making it into a billion dollar plus product. Upon its release, Final Fantasy VII was seen as a key driver for the first PlayStation system. At the time Square, along with then competitor Enix, had the best-sel.....
Key Strategic Investors Make Major Bet on Interactive Game Streaming Technologies

Key Strategic Investors Make Major Bet on Interactive Game Streaming Technologies

Genvid Technologies focuses on what many would consider an obscure area, interactive streaming SDKs for game developers. However, this is an area that could drive a new future of game industry business models. Investors tend to agree as the company announced an oversubscribed Series B round from important strategic investors. The new funding round is for $33 million, raising the total investment in Genvid to $53 million. However, it was not the amount of money that made this investment.....
Steam Workshop Drives User Generated Content

Steam Workshop Drives User Generated Content

As part of its latest research into user-generated content (UGC), DFC has been interviewing gamers across the spectrum. Some of our most surprising findings have come from teenage girls. This surprisingly sophisticated user base clearly prefers Steam over Electronic Arts.  In large part this is driven by the Steam Workshop. Today’s game market consists of so many distinct markets and user types it is crucial to talk to many types of users. DFC is doing research on UGC and open-world.....