Business Model

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Interview: MySpace: Looks to Gain Ground Says Co-President Mike Jones
By admin
In Business Model, Distribution, Interview, Marketing
Posted April 13, 2010

Interview: MySpace: Looks to Gain Ground Says Co-President Mike Jones

APRIL 13, 2010 • If social networking worked from the same terminology as major league sports, 2010 would be a rebuilding year for MySpace. While the site was a dominant early leader, 2009 saw [...]

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Interview: WebWars: A Bat Takes Flight in Austin
By admin
In Business Model, Interview, Tools/Technology
Posted March 30, 2010

Interview: WebWars: A Bat Takes Flight in Austin

MARCH 30, 2010 • DFC has been aggressive in covering the free-to-play (F2P), games as a service business model. While that model is experiencing substantial success, the model itself can only [...]

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Analysis: Consumers & Downloadable Items
By admin
In Analysis, Business Model, Distribution, Forecast/Sales
Posted March 26, 2010

Analysis: Consumers & Downloadable Items

MARCH 26, 2010 • As far back as 1994 DFC Intelligence has been monitoring the trends in digital distribution. By 2001, we had begun tracking the game market in South Korea. We chose South Korea [...]

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Steam Gets Micro-Transactions
By admin
In Business Model, Distribution, News
Posted March 21, 2010

Steam Gets Micro-Transactions

MARCH 21, 2010 • In a brochure detailing new features for its Steam service, Valve outlined support for micro-transaction in 2010. “Want to offer your customers a scabbard for their sword?  [...]

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DFC REPORT

  • Global Gamer Consumer Segmentation
  • Market Brief: Nintendo Switch Overview & Forecasts
  • Top PC Games: Q4 2017
  • PC Game Engine Database
  • U.S. Console Gamer Survey

DFC BRIEFS

  • Market Brief: Nintendo Switch Overview & Forecasts
  • Market Brief: Microsoft Video Game Systems & Xbox One X Overview & Forecasts

DFC Services

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  • Console Game Package
  • customized service
  • Mobile Game Package
  • Global Game Package
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