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PC Game Engine Database

Published Date: April 3, 2018
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    This is a data report that comes in an Excel spreadsheet with a full data set and pivot table.  DFC data reports are designed for customers looking to do their own analysis.  This is the type of data that DFC analysts use for full reports and trend analysis.  Ability to use a pivot table is recommended.

    This spreadsheet report provides an analysis of the game engines used by the top 1,000 client-based PC games in Q4 2017.  The data is broken down by title, category (genre), developer, publisher, MAU, game engine type and game engine name.

    Most of the data is from usage in major markets OUTSIDE Asia. There is a separate category for games in Asia.  This focuses on the top games in China and South Korea.