Why 3 Billion Video Game Players is a Meaningless Number

Why 3 Billion Video Game Players is a Meaningless Number

DFC Intelligence has often discussed how video games have become a truly global phenomenon with over three billion worldwide video game consumers.  Unfortunately, this is a fairly meaningless number that is used to justify unrealistic investments.  In most cases, the addressable market for a specific product or company is in the tens of millions or less. The top line number for DFC’s Video Game Con.....
Western Game Companies Lead Record Growth In PC Games

Western Game Companies Lead Record Growth In PC Games

After several years of flat to stagnant growth the PC game market grew 19% in 2020 to reach $36 billion. While much of this growth was because of increased usage due to stay-at-home orders, there are encouraging long-term signs for PC games. The most notable trend in PC games is that Western publishers are now among the biggest players in terms of revenue. For many years, China and Asia in general have been the dominant players in the PC game space. Market growth slowed as much of the .....
PC Video Game Sales Soared in 2020

PC Video Game Sales Soared in 2020

Global stay-at-home orders were clearly a boon for PC games. After several years of fairly tepid growth, PC video game sales soared in 2020. The latest DFC Intelligence PC game forecasts estimates that worldwide revenue for PC video games was up 19% over 2019 to $36 billion. This sales increase was across all regions. Even China, which hasseen movement to mobile games saw 11% growth in PC games.....
North American Video Game Publisher Values Soar 43% During COVID-19

North American Video Game Publisher Values Soar 43% During COVID-19

According to the latest analysis from DFC Intelligence, the market value of the leading console video game publishers in North America grew 43% in the six months from the end of February to the end of August.  This highlights a record five years of growth for the major North American video game publishers. The new DFC report is part of a series that looks at major players in the video.....
Global Video Game Consumer Population Passes 3 Billion

Global Video Game Consumer Population Passes 3 Billion

DFC Intelligence just released its latest global Video Game Consumer Segmentation.  This ongoing project breaks out the number of game consumers by country, region, and platform.  As of mid 2020, it is estimated that the number of global game consumers is approaching 3.1 billion. Of course, 3 billion is a massive number, however it only represents about 40% of the world population.  Furthermore, by far .....
Video Game Industry Soars Under Stay-at-Home

Video Game Industry Soars Under Stay-at-Home

DFC Intelligence just released its latest report on the state of the video game industry. The good news is that sales of video games are soaring. Of course, one of the unfortunate causes of this increase is the devastating spread of COVID-19. In the past week major public video companies have reported earnings results that were better than expected. This included Activision Blizzard, Electronic Arts, Ubisoft, Zynga and Nintendo. These .....