PlayStation 4 Pulls Ahead

JAN. 25, 2016 • On January 5, Sony Computer Ent Inc. (SCEI) announced that cumulative PlayStation 4 hardware sales reached 35.9 million units worldwide as of the first of 2016. This number was remarkably close to the 36 million units DFC Intelligence forecasted for the PS4 in in our early 2015 .....

Rocket League Asks Can Free Work For Pay-to-Play?

DEC. 21, 2015 • Taking a page from the online promotion of ebooks, some independent game developers are testing whether giving away the full game free for a limited time can significantly boost the overall market share and sales of their titles. In the case of Rocket League by Psyonix Inc., the answer is affirmative. Valve Inc. has already shown that deep discounting games during its weekend sales can positively increase aware.....

Star Stable’s Big Ride

NOV. 10, 2015 • The last five years have seen enormous changes for MMORPGs. Most notably the subscription model has been supplanted by freemium monetization, while game design has moved away from open world exploration to more directed and defined mission activities. Bucking this trend is the privately held Star Stable Entertainment AB, based in Stockholm, Sweden. Star Stable Online is succeeding as a subscription MMORPG that .....

CrossFire Goes Hollywood

OCT. 15, 2015 • South Korea’s Smilegate Group has just inked a deal with Fast and the Furious production company Original Film to develop a motion picture based on the CrossFire online FPS franchise. The agreement marks the first time a South Korean game property has been adapted for a film. After eight years in release, CrossFire is available online in more than 80 countries, has topped 6 million concurrent users, and has more than 400 million registered .....

Teen Video Game Playing Rates

AUG. 18, 2015 • The Pew Research Center has released a wide-ranging report on teens, technology and friendships in the United States. Pew concludes that 72% of teens between 13 and 17 play games on a computer, console or mobile device. For male teens, 84% play games, while 59% of females play on a.....

Tapjoy Touts Analytics

AUG. 3, 2015 • Tapjoy, Inc. has been making some noise of late regarding their monetization SDK as the premium option for freemium mobile developers. The privately funded firm has been strong since 2007 in regards to its mobile advertising network that fed in-game ads to iOS and Android devices. But a year ago, Tapjoy acquired an analytics firm based in South Korea, 5Rocks, which opened up a whole new line of business for the company. .....

End of content

End of content