Video Game 2021

Record Video Game Sales Expected in 2021

The year 2020 was an interesting one for video games to say the least.  Unlike the suffering faced by much of the world, video game sales thrived as a prime entertainment option during stay-at-home orders.  Of course, many companies were not planning for COVID, so they were not able to take full advantage of the opportunity.  The question becomes what can the industry expect for 2021 in regards to video game sales? It was expected that sales for video game software would be down in .....
Lego and Nintendo Go Big On Video Game Nostalgia

Lego and Nintendo Go Big On Video Game Nostalgia

Earlier this year the Lego Group and Nintendo announced a partnership.  This clearly has some intriguing possibilities.  Unfortunately, the first products shown seemed to miss the potential.  However, this changed with the announcement this week of a Lego set built around the classic NES. Lego and Nintendo are two classic toy brands for kids.  However, both companies have been around for so many years that they have a large and growing adult fan base.  This is .....
Can Elder Scrolls Become the Next Metaverse?

Can Elder Scrolls Become the Next Metaverse?

Elder Scrolls is a 25-year old action role-playing series set in a fantasy universe. Like many franchises with tens of millions of users, observers are starting to ask whether products like Elder Scrolls have the potential to become a metaverse. The concept of a metaverse is a hot buzzword in video games. A metaverse is basically a virtual 3D space where users can interact with each other. Not only can they communicate but they can build their own environments.....
Video Game Technology Soars as People Communicate Online

Video Game Technology Soars as People Communicate Online

Times of trouble can bring major societal changes that often last well beyond the return to normality. During the COVID-19 crisis, video game usage is soaring as games become a primary leisure time activity by default. More importantly games are functioning as a communication tool for people to get together. In an effort to understand potential long-term terms, DFC Intelligence has been talking with several companies that are leaders in this front. We see oppo.....
Steam Workshop Drives User Generated Content

Steam Workshop Drives User Generated Content

As part of its latest research into user-generated content (UGC), DFC has been interviewing gamers across the spectrum. Some of our most surprising findings have come from teenage girls. This surprisingly sophisticated user base clearly prefers Steam over Electronic Arts.  In large part this is driven by the Steam Workshop. Today’s game market consists of so many distinct markets and user types it is crucial to talk to many types of users. DFC is doing research on UGC and open-world.....

Minecraft Popularity Continues to Soar

Throughout 2019, DFC Intelligence has noted how Minecraft was making a major comeback among the school-age audience.  This was after a slow period of general decline with the Microsoft purchase and rise of Fortnite.  Over the summer, Minecraft saw a continued increase in usage.  The Minecraft ecosystem is poised to be a major driver of future video game industry trends. In May, we wrote about how M.....

Minecraft Village and Pillage Expansion is Big for Microsoft

Minecraft is one of the most popular video games of all time. However, since developer Mojang was acquired by Microsoft in 2014 the game has seemed to stagnate. This seems to be changing. In 2019, DFC Intelligence has seen a major resurgence in Minecraft usage and interest.  The launch of Minecraft Village and Pillage has been a major success. In other words, Minecraft is cool again. DFC has written numerous reports on Minecraft over the years. In many ways, Minecraft is the Lego of t.....

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