During the late 1980s and early 1990s Japanese video game publishers were dominant in North America and Europe. Over the past 20 years, Japanese game publishers have struggled in Western markets. The report examines the under-valued gems that can be found within the long history of Japanese video games.
This brief is part of a series of DFC Intelligence reports looking at company performance in various video game industry segments. This includes console manufacturers and game publishers, PC game publishers, Asian game companies, North American game companies, hardware and accessories manufacturers. There is also a comparison of how companies are performing in specific regions.
This spreadsheet report has the DFC Intelligence five-year North America Video Game Market Forecast. The forecast are broken down by console, PC and mobile. Console systems are broken down by individual platform with data going back to 2001.
This is an Excel spreadsheet with detailed five-year PC Game Hardware Forecast. The data is broken out by Enthusiast and Performance Desktop and Laptop PC. There is a further breakout across 19 different countries/regions.
This package includes a 100-page pdf report and an Excel spreadsheet with the 2021 Five-Year DFC Intelligence PC Game Market Forecasts. PC Game Sales are from 2008 to 2025 with actuals from 2008 to 2020 and forecasts through 2025.
Include 30 tables and 61 figures
The forecasts are divided by region, game type, revenue, users and average revenue per user.
This brief looks at the upcoming launch of the Sony PlayStation 5 and Microsoft Xbox Series X/Xbox Series S. These systems are scheduled for launch in November 2020. There has been plenty of rumors and speculation about the two systems. The focus of this brief is on what has actually been announced. Included are PlayStation 5 and Xbox Series X/Xbox Series S forecasts for both worldwide hardware units and total software revenue through 2024.