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Weinstein Company Launches New TWC Games Label
By admin
In Acquisition/Investment, News
Posted March 25, 2011

Weinstein Company Launches New TWC Games Label

MARCH 25, 2011 • The independent film production firm The Weinstein Company is launching its very own game publishing label, TWC Games. Titles for mobile, social, and console platforms are [...]

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Interview Supersonic Ads: Brings Tastier Carrots to Online Gamers
By admin
In Business Model, Interview
Posted November 3, 2010

Interview Supersonic Ads: Brings Tastier Carrots to Online Gamers

NOVEMBER 3, 2010 • There’s plenty of media vying for the attention of online gamers.  And that’s just the fun stuff people like to play. Grabbing eyeballs for advertising or consumer [...]

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Team Fortress 2 Gets Virtual Items
By admin
In Business Model, News, Video Game Genres
Posted September 28, 2010

Team Fortress 2 Gets Virtual Items

SEPT. 28, 2010 • Virtual item sales were added to Team Fortress 2 in an update by Valve Inc.  The 17 unlockable items can be purchased from 49 cents to $4.99, and were created by players. A [...]

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Need For Speed Word Adds Free-to-Play
By admin
In Business Model, News, Video Game Genres
Posted September 9, 2010

Need For Speed Word Adds Free-to-Play

SEPT. 9, 2010 • Since its launch on July 27 Need For Speed World attracted 1 million registered players. The racing MMO was initially free-to-play up to level 10, at which point advancement in [...]

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Interview: Taiwan’s Giant, Gamania
By admin
In Asia, Business Model, Corporate/Management, Interview
Posted April 19, 2010

Interview: Taiwan’s Giant, Gamania

APRIL 19, 2010 • Plenty has been written about the rise of online games in South Korea, India and China during the last 10 years. One Asian market that hasn’t gotten much press by comparison is [...]

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