Interview

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Interview: Atypically Social, Kabam
By admin
In Business Model, Interview, Mobile, Video Game Genres
Posted October 5, 2011

Interview: Atypically Social, Kabam

OCT. 5, 2011 • One game company that has successfully avoided the me-too, casual game approach on Facebook is Kabam. Against all of the conventional wisdom of what sells on social networks, Kabam [...]

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Interview: Majesco Finds Its Secret Sauce on Social Networks
By admin
In Business Model, Distribution, Interview, Video Game Genres
Posted October 4, 2011

Interview: Majesco Finds Its Secret Sauce on Social Networks

OCTOBER 4, 2011 • One of the big winners as the Nintendo DS and Wii platforms took off in recent years was Majesco Entertainment.  Despite having released some successful big-budget console [...]

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Interview: En Masse Still High On Subscriptions
By admin
In Business Model, Interview, Video Game Genres
Posted August 11, 2011

Interview: En Masse Still High On Subscriptions

AUG. 11, 2011 • MMOs are changing. There’s the wide adoption of the virtual item, free-to-play (F2P) model, of course. Embracing F2P for MMOs can attract an audience that may not have tried the [...]

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Interview: SoftKinetic Touts Gesture Sensing
By admin
In Accessories, Interview
Posted May 31, 2011

Interview: SoftKinetic Touts Gesture Sensing

MAY 31, 2011 • Nintendo Co. Ltd. started a fire when it broke new ground introducing motion sensing controllers with great success in 2006. The consumer response to the Wii was so enormous that [...]

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Interview: Nival Returns to the U.S.
By admin
In Business Model, Interview, Russia
Posted April 28, 2011

Interview: Nival Returns to the U.S.

APRIL 28, 2011 • Five years ago Nival Interactive became the first Eastern European game company to set up shop in the United States. The Moscow-based developer had got its start in 1996, and in [...]

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