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VR & eSports: Hype vs. Reality

  • Category: Trends

For years DFC Intelligence has seen the hype and headlines that comes and goes around various segments in the game industry. In some cases, the market is excited by a new potential goldmine that turns out to be fool’s gold. Many times when a category reaches the headlines the opportunity has already come and gone. […]

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Zapak Strengthens China Ties

SEPT. 29, 2015 • Zapak Mobile Games Private Ltd, a division of India’s Reliance Entertainment, has sealed two agreements to pursue several China-related endeavors. The first saw an Rs 989 million ($15 million) investment by Lead Eastern Investment Co., Ltd. based in Datong, China. The 10% stake is part of a joint venture between the […]

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VC Mitch Lasky & Outpost

SEPT. 3, 2015 • Outpost Games, Inc. secured $6.2 million in funding from Benchmark back in July. The startup has plans to release PC games that incorporate a built-in platform for users to broadcast their in-game exploits to the web. Leading Benchmark’s investment was games industry veteran Mitch Lasky. The former publisher executive has been […]

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Raptr Launches Plays.tv

MARCH 31, 2015 • Best known for its PC game customization tools, Raptr, Inc. has launched a new social network named Plays.tv. The idea behind the site is to provide PC gamers a place where they can show off their in-game highlights. While there are already services such as Twitch.tv that provide very similar functionality, […]

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Sony Unloads SOE

FEB. 2, 2015 • With a projected ¥230 billion ($2 billion) loss looming for the fiscal year ending March 31, Sony Corporation has sold its Sony Online Entertainment (SOE) business to Columbus Nova. Financial terms were not disclosed. In December 2010, Columbus Nova set up Harmonix-SBE Holdings to acquire Harmonix Music Systems from Viacom Inc. […]

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PC Sales Pick Up for Sega

FEB. 11, 2014 • In financial disclosures for the nine months ending December 31 Sega Sammy Holdings Inc. reported that its top selling retail games platform was PC games. In addition, the number of PC titles sold versus the same period the previous year grew from 770,000 to 2.3 million units, an increase of 198%. […]

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DayZ Alpha Sells 1M

JAN. 14, 2014 • Bohemia Interactive’s survival horror game DayZ has amassed sales of one million units on Steam’s Early Access program since the alpha became available to purchase on December 16. Early Access is both a crowdsource funding mechanism, as well as a community building opportunity. Paying $29.95 for the alpha guarantees users full […]

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NHN Spins Off Divisions

AUG. 9, 2013 • Thirteen years after it came on the scene, Next Human Network Corp. (NHN) has been in the process of spinning off its online gaming and online portal businesses since the beginning of the month. The Hangame division now operates as NHN Entertainment Co., while the Naver search division has been renamed […]

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Machinima Seeks New Funding

JUNE 25, 2013 • Machinima.com, the online site best known for taking videos created by gamers promoting their in-game exploits and then publishing the content on YouTube, is reported to be in the hunt for a sizable new round of funding. According to The Wall Street Journal’s All Things D site, Machinima has contracted with […]

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Tapjoy Funds Asian Startups

MAY 10, 2012 ● San Francisco-based Tapjoy, Inc., known for providing monetization and distribution services, announced a $5 million to encourage and support developers throughout Asia in the innovation and growth of Free-to-Play mobile apps for the Android and iOS platforms. Asian developers who take part in the program get access to initial working capital, new user […]

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