JUNE 9, 2015 • CD Projekt SA reports its Witcher 3 sales have surpassed 4 million units sold in two weeks. The title, The Witcher 3: Wild Hunt RPG, was released on May 19 for the PC, PlayStation 4 and Xbox One platforms. The previous two installments in the franchise have together sold 10 million units, according to the company. Although CD Projekt does not break out the figures, that tally is two million higher than the combined total announced last September. The Witcher 3 was three years in development. Also announcing early sales was Bandai Namco Entertainment Europe for Slightly Mad Studios’ Project CARS, which has sold 1 million units on all platforms. The racing game was released for the PC, PlayStation 4 and Xbox One on May 7. Versions for the Steam OS and Wii U are due later in 2015.
Impact: The Witcher 3’s launch performance is really no surprise. As open world role-playing games go, The Witcher 3 is right up there at the top with The Elder Scrolls V: Skyrim. The world in Wild Hunt is huge, full of life and reactive to player actions in a way that encourages exploration in any number of unique approaches. The underlying story behind the game is deep, which comes through admirably via the side quests picked up while exploring, as well as the main plot quests. These are all attributes that entice fans of the genre and well explain why The Witcher 3 has moved 4 million units in two weeks. Poland-based CD Projekt has often been dismissed as a niche developer yet the company has grown into a major RPG contender, evidenced by its full embrace of current-generation console platforms (The Witcher 2: Assassins of Kings only console appearance was on the Xbox 360 after almost a year’s delay from the PC release). RPGs are hugely popular on PCs as well as consoles, which is one of the reasons a strong entrant such as The Witcher 3 can achieve 40% of franchise lifetime sales in two weeks. Another open world, multiplatform RPG, Bioware’s Dragon Age: Inquisition, is reported to be best selling launch in the studio’s history, although parent Electronic Arts, Inc. has chosen not to disclose the number of units sold since last November.