Global Video Game Consumer Segmentation With Excel Enterprise License
Published Date: August 12, 2020
Quantity$5,995Request For Sample
There are now over 3 billion video game consumers around the world. A major challenge is identifying where these consumers are located and which platforms they are using. The Global Video Game Consumer Segmentation report is highlighted by a pivot table based spreadsheet that provides the number of game consumers by country, region, and platform.
The report also comes with a 30-page pdf summary with some key highlights. This report is available separately.
NOTE: The pdf file is available for immediate download. The Excel spreadsheet is password protected and set out seprately.
Users can run their own analysis and automatically create custom charts.
Many game consumers now play on multiple platforms: console, PC and mobile. This report allows users to identify the number of those consumers in each country and region. In addition, only consumers that pay money for games on a specific platform are included. This eliminates both double counting of multi-platform consumers and the many consumers that only play free games.
Country/Region Breakdown Includes:
United States Canada U.K./Ireland Germany/Austria/Switzerland Belgium/Luxembourg Scandinavia France Italy Netherlands Spain/Portugal Poland Romania Russia/CIS/Ukraine Czech/Hungray/Slovakia Other Europe China Japan Taiwan South Korea Hong Kong/Singapore India Other Asia Australia/New Zealand Other Oceania All MENA Mexico Brazil Other Latin America All Sub-Sahara Africa
LATEST EDITION: AUGUST 2020
TABLE OF CONTENTS FOR PDF ONLY Table of Contents