Recent Articles
Intel Corp. Buys Havok
						
												
						September 14, 2007
      			  		SEPT. 14, 2007 • Intel Corp. purchased Irish-based Havok Inc. for $110 million. Havok is best known in the middleware space with its specialization of physics engines. Havok will become a...
						
					Audiokinetic Raises $5 Million
						
												
						September 12, 2007
      			  		SEPT. 12, 2007 • Montreal based audio solution provider Audiokinetic announced that the company raised $5 million from several Canadian-based investment agencies – raising its financing total for the year...
						
					EU Funds Local Developers
						
												
						September 10, 2007
      			  		SEPT. 10, 2007 • In a move to boost the development of games within its borders, the European Union has created a €1.5million ($2.1 million) fund to support local developers....
						
					WBIE Goes to Europe
						
												
						September 10, 2007
      			  		SEPT. 10, 2007 • Warner Bros. Interactive Entertainment expanded its video game publishing organization into Europe, including direct distribution, sales, and marketing of its internally-developed titles from its U.S.-based WB...
						
					Gamebryo For Wii
						
												
						September 6, 2007
      			  		SEPT. 6, 2007 • Emergent Game Technologies announced the Wii version of its Gamebryo game engine. Gamebryo is already used by many of the industry's leading console and PC titles...
						
					SCi Looks to Sell
						
												
						September 4, 2007
      			  		SEPT. 4, 2007 • London-based SCi Entertainment, the parent of Eidos, announces that it is in discussions with a possible take-over suitor. The public announcement was required under British law....
						
					The Spanish Game Market
						
												
						August 31, 2007
      			  		AUG. 31 , 2007 •  Spain is a medium sized country of about 42 million people, or the same population as the West Coast of the United States. There are...
						
					The Habbo Phenomenon
						
												
						August 31, 2007
      			  		AUG. 31, 2007 • Second Life may be getting enormous mainstream press, but when it comes to virtual worlds the real action is in products targeted towards a younger audience...
						
					

