GameStop Shifts Impulse Digital Game Distribution Course

MAY 21, 2014 • Three years after GameStop Corp. acquired the Impulse digital game distribution service and streaming firm Spawn Labs, the retailer is taking a different approach to its digital sales. Starting this week, GameStop will no longer service nor deliver digital purchases of PC games via its own Impulse server infrastructure. Consumers who visit impulsedriven.com are now directed instead to gamestop.com/pcgames where they will receive a voucher to use w.....

Has Apple Changed the Rules?

MARCH 12, 2013 • Sometimes life just isn’t fair. You can work and study hard, make the best grades and be praised for all your efforts.  But then some glib, fast-talking upstart with no experience or credentials sweeps in to take your place. That is how it must seem to many of the competitors in the consumer technology space that have seen once struggling PC manufacturer Apple Inc. become a powerhouse in every category in which they compete. .....

Battling for Entertainment Dollars: 7 Major Companies in the Video Game Market

MARCH 5, 2013 • As we discussed recently in Can Sony & Nintendo Recover? one of the great ironies of 2012 was that Sony and Nintendo were not able to take advantage of strong consumer excitement over digital devices.  Hardware is clearly not a commodity and this should be good news for game hardware manufacturers that specialize in providing unique, proprietary systems.  Unfortunately, w.....

Ayzenberg Interview Economics & Social Games

JUNE 26, 2012 • DFC Intelligence recently published the report The Market for Browser and Social Network Games.  This report looks closely at not only growth prospects for the segment but also key business model issues such as development costs, customer acquisition issues and marketing and distribution challenges. Getting a grounding in the business of social network games can be equally daunting for companies with retail ga.....