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Global Video Game Consumer Segmentation

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    There are now over 3 billion video game consumers around the world.  A major challenge is identifying where these consumers are located and which platforms they are using.  The Global Video Game Consumer Segmentation report is a 35-page pdf summary with some key highlights from the DFC Global Video Game Consumer database.

    Many game consumers now play on multiple platforms: console, PC and mobile.  This report allows users to identify the number of those consumers in each country and region.  In addition, only consumers that pay money for games on a specific platform are included.  This eliminates both double counting of multi-platform consumers and the many consumers that only play free games.

    NOTE: This report is also available as a bundle with an excel pivot table spreadsheet

    Country/Region Breakdown Includes:

    United States
    Canada
    U.K./Ireland
    Germany/Austria/Switzerland
    Belgium/Luxembourg
    Scandinavia
    France
    Italy
    Netherlands
    Spain/Portugal
    Poland
    Romania
    Russia/CIS/Ukraine
    Czech/Hungray/Slovakia
    Other Europe
    China
    Japan
    Taiwan
    South Korea
    Hong Kong/Singapore
    India
    Other Asia
    Australia/New Zealand
    Other Oceania
    All MENA
    Mexico
    Brazil
    Other Latin America
    All Sub-Sahara Africa

    Table of Contents

    LATEST EDITION: MAY 2019

    Video Game Consumer Segmentation