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Video Game Market and COVID-19

Published Date: May 14, 2020
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    Request For Sample

    With the stay-at-home orders video game usage and sales are soaring.  This PowerPoint based report is a look at the state of the video game market in the Spring of 2020.  The focus is on the most recent sales data from the first quarter of 2020.  The report also includes analysis of historic consumer spending data going back to the Great Depression.

    NOTE: Purchase of this report includes a half-hour analyst briefing call

    Included are:

    • COVID-19 trends and potential short-term and long-term impact
    • Analysis of spending trends in the U.S. going back to the Great Depression
    • Earnings analysis: Electronic Arts (NASDAQ: EA), Activision Blizzard (NASDAQ: ATVI), Take-Two Interactive (NASDAQ: TTWO), Ubisoft Entertainment (OTC: UBSFY), Nintendo (OTC: NTDOY), Zynga
    • How the spike in playing hours is translating to in-game monetization
    • Performance of key video game titles
    • Cloud Gaming
    • Hardware Trends
    • Sony PlayStation 5 and Microsoft Xbox Series X – possible implications of COVID on console releases
    Video Game Market COVID