{"id":7308,"date":"2010-02-01T17:35:16","date_gmt":"2010-02-02T01:35:16","guid":{"rendered":"http:\/\/www.dfcint.com\/dossier\/?post_type=news&#038;p=7308"},"modified":"2015-04-28T22:42:12","modified_gmt":"2015-04-29T05:42:12","slug":"wal-mart-ditches-used-games","status":"publish","type":"post","link":"https:\/\/www.dfcint.com\/dossier\/wal-mart-ditches-used-games\/","title":{"rendered":"Wal-Mart Ditches Used Games"},"content":{"rendered":"<p style=\"text-align: justify;\"><img loading=\"lazy\" class=\"alignleft size-full wp-image-9168\" src=\"http:\/\/www.dfcint.com\/dossier\/wp-content\/uploads\/2010\/02\/e-Play-S.jpg\" alt=\"e-Play-S\" width=\"341\" height=\"349\" \/>FEB. 1, 2010 \u2022 Wal-Mart Stores Inc. cancelled its pilot used game program in the 80 locations that had automated kiosks installed in space leased by e-Play LLC. Although the retailer did not discuss its reasons for terminating the program, sales of used games from the machines was thought to be underwhelming during the six months the kiosks were in operation. After Wal-Mart made its announcement, e-Play itself suspended operations.<\/p>\n<p style=\"text-align: justify;\"><span style=\"color: #000080;\"><em>Impact: A used game program sounds good in theory but as a practical matter it is difficult to implement.\u00a0 It really requires a great deal of hands on work with consumers and is a hard process to automate.\u00a0 Retailers like GameStop stand out because they hire knowledgeable clerks to provide customer service.\u00a0 The main thing to note about a used game business is that it may be a way for brick and mortar retailers to stay in the business as a large portion of the industry shifts to digital distribution.\u00a0 One disadvantage of digital distribution is it makes it hard for consumers to recycle products via trade-ins.\u00a0 GameStop may be able to survive the digital age by appealing to those consumers that are active in trading games.<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>FEB. 1, 2010 \u2022 Wal-Mart Stores Inc. cancelled its pilot used game program in the 80 locations that had automated kiosks installed in space leased by e-Play LLC. Although the retailer did not discuss its reasons for terminating the program, sales of used games from the machines was thought to be underwhelming during the six [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[],"tags":[],"_links":{"self":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/7308"}],"collection":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/comments?post=7308"}],"version-history":[{"count":5,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/7308\/revisions"}],"predecessor-version":[{"id":14094,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/7308\/revisions\/14094"}],"wp:attachment":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/media?parent=7308"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/categories?post=7308"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/tags?post=7308"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}