{"id":6914,"date":"2009-12-01T22:19:20","date_gmt":"2009-12-02T06:19:20","guid":{"rendered":"http:\/\/www.dfcint.com\/dossier\/?post_type=news&#038;p=6914"},"modified":"2015-05-09T21:48:21","modified_gmt":"2015-05-10T04:48:21","slug":"riccitiello-decries-too-many-titles","status":"publish","type":"post","link":"https:\/\/www.dfcint.com\/dossier\/riccitiello-decries-too-many-titles\/","title":{"rendered":"Riccitiello: Too Many Titles"},"content":{"rendered":"<div id=\"attachment_9066\" style=\"width: 400px\" class=\"wp-caption alignleft\"><img aria-describedby=\"caption-attachment-9066\" loading=\"lazy\" class=\"wp-image-9066 size-full\" src=\"http:\/\/www.dfcint.com\/dossier\/wp-content\/uploads\/2009\/12\/John_Riccitiello-S-e1431233258445.jpg\" alt=\"EA chief executive John Riccitiello.\" width=\"390\" height=\"256\" \/><p id=\"caption-attachment-9066\" class=\"wp-caption-text\">EA chief executive John Riccitiello.<\/p><\/div>\n<p style=\"text-align: justify;\">DEC. 1, 2009 \u2022 At the Reuters Global Media Summit in New York City, EA chief executive John Riccitiello stated that the publisher is releasing too many titles a year at 50, that the number releases would be cut back to 40 during the next fiscal year, and that publishing 30 games a year would not be out of the question.<\/p>\n<p style=\"text-align: justify;\"><span style=\"color: #000080;\"><em>Impact: Insiders say EA decided several years ago to solve its revenue issues by betting on more AAA retail releases. That wager, and those titles, haven&#8217;t paid off as expected, and now the company has to drastically cut back everywhere possible. Whatever the number of titles released, the publisher&#8217;s number one task is getting better at nurturing new franchises that actually resonate with consumers \u2013 like Activision-Blizzard&#8217;s Call of Duty.<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>DEC. 1, 2009 \u2022 At the Reuters Global Media Summit in New York City, EA chief executive John Riccitiello stated that the publisher is releasing too many titles a year at 50, that the number releases would be cut back to 40 during the next fiscal year, and that publishing 30 games a year would [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[],"tags":[],"_links":{"self":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/6914"}],"collection":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/comments?post=6914"}],"version-history":[{"count":6,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/6914\/revisions"}],"predecessor-version":[{"id":14137,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/6914\/revisions\/14137"}],"wp:attachment":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/media?parent=6914"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/categories?post=6914"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/tags?post=6914"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}