{"id":16958,"date":"2019-02-01T03:58:51","date_gmt":"2019-02-01T03:58:51","guid":{"rendered":"https:\/\/www.dfcint.com\/dossier\/?p=16958"},"modified":"2019-01-31T19:07:04","modified_gmt":"2019-01-31T19:07:04","slug":"will-apple-be-joining-the-netflix-of-games","status":"publish","type":"post","link":"https:\/\/www.dfcint.com\/dossier\/will-apple-be-joining-the-netflix-of-games\/","title":{"rendered":"Will Apple be Joining the Netflix of Games?"},"content":{"rendered":"<p>Well,<a href=\"https:\/\/www.dfcint.com\/dossier\/2019-the-netflix-of-gaming-and-new-game-consoles\/\"> we said it in our welcome to 2019 brief on January 8<\/a>.\u00a0 We predicted that 2019 would be the year where everyone talks about the Netflix of Games.\u00a0 The competition continues to heat up as now we may be adding Apple to the picture.<\/p>\n<p>The latest news this week were rumors that Apple was looking to launch its own game streaming service.\u00a0 In reality this is not really news as almost every major player is looking at being the Netflix of games.\u00a0 Game streaming is not so much a question of \u201cif,\u201d but a question of \u201cwhen\u201d and \u201cwhom.\u201d<\/p>\n<p>DFC Intelligence analyst David Cole was interviewed by <a href=\"https:\/\/www.technewsworld.com\/story\/85815.html\">TechNewsWorld in this article on Apple\u2019s potential with games<\/a>.\u00a0 Our basic conclusion is that Apple has a unique user base, but they will not be competing with Sony or Microsoft.<\/p>\n<p>Back in the 2011 to 2013 timeframe there was a great deal of interest in streaming game services.\u00a0 At that time, the technology was clearly not what it is today.\u00a0 Technology has improved significantly, but core business model challenges remain.<\/p>\n<p>The big challenge is getting consumers to pay for a game streaming service.\u00a0 The recent DFC Intelligence <a href=\"https:\/\/www.dfcint.com\/product\/business-of-video-games\/\">Business of Video Game<\/a> report analyzed the many game streaming and subscription services already on the market.\u00a0 In other words, there are many case studies going back over time.<\/p>\n<p>The big services like PlayStation Now and Xbox Game Pass (a game download service) are fairly robust.\u00a0 However, they are trying to charge monthly subscription fees of $10 or more.\u00a0 That is a hard sell even to avid game consumers.<\/p>\n<p>The Apple audience is one that is used to getting games for free.\u00a0 The beauty of owning an iPhone or iPad is a casual user never has to pay a penny.\u00a0 Revenue comes from the small percentage of heavy users that pay extra features.<\/p>\n<p>The challenge subscription services face is straddling the line between heavy users and the casual users that don\u2019t like to pay.\u00a0 Many subscription services land in an uncomfortable middle ground.<\/p>\n<p>Games are unlike video and music in that consumers can spend hundreds of hours on a single game.\u00a0 This compares with a movie that lasts 2 hours or a song that lasts a few minutes.\u00a0 Sophisticated consumers are willing to pay $60 or more for a game because they know it provides a large amount of long-term value.<\/p>\n<p>The latest Call of Duty or FIFA soccer is a bargain at $60.\u00a0 Activision and Electronic Arts would clearly like to migrate those users to more of a subscription model that could charge users more.\u00a0 However, a game streaming service needs to offer a large library of all-you-can-eat games at under $20 a month and preferably closer to $10 a month.<\/p>\n<p>The big $60 annual games are already generating $5 a month per user.\u00a0 Bundled as part of a $10 to $15 a month subscription from a third party provider they would probably be challenged to generate the usage to equal what they are already generating.<\/p>\n<p>Electronic Arts and Activision Blizzard are not the types of companies that could successfully launch their own major streaming service.\u00a0 They would need to work under third-party providers, most likely Microsoft and Sony.\u00a0 Of course, they will want to keep their big new games off a streaming service until well after launch.\u00a0 This in turn means streaming services are focused on older content.<\/p>\n<p>Going back to Apple, the company faces the same challenges as other potential streaming services.\u00a0 Right now, Apple\u2019s game streaming service is very much a rumor.\u00a0 However, without knowing anything about it, we can say it is likely to be a niche service.\u00a0 It should have almost zero impact on the major players in the video game industry, either positive or negative.<\/p>\n<p>All this is not to say that game streaming services will not be a big part of the future.\u00a0 Our upcoming forecasts predict that most gamers will have some form of subscription service in the next five years.\u00a0 However, the overall impact on the game industry is not likely to be as great as many people are assuming.<\/p>\n<p>https:\/\/www.dfcint.com\/product\/business-of-video-games\/<\/p>\n<p>https:\/\/www.technewsworld.com\/story\/85815.html<\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"ZSlUNNdAxC\"><p><a href=\"https:\/\/www.dfcint.com\/dossier\/2019-the-netflix-of-gaming-and-new-game-consoles\/\">2019: The Netflix of Gaming and New Game Consoles<\/a><\/p><\/blockquote>\n<p><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" src=\"https:\/\/www.dfcint.com\/dossier\/2019-the-netflix-of-gaming-and-new-game-consoles\/embed\/#?secret=ZSlUNNdAxC\" data-secret=\"ZSlUNNdAxC\" width=\"600\" height=\"338\" title=\"&#8220;2019: The Netflix of Gaming and New Game Consoles&#8221; &#8212; DFC Dossier\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Well, we said it in our welcome to 2019 brief on January 8.\u00a0 We predicted that 2019 would be the year where everyone talks about the Netflix of Games.\u00a0 The competition continues to heat up as now we may be adding Apple to the picture. The latest news this week were rumors that Apple was [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":16963,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[49,137,168],"tags":[55,388,83,256,12],"_links":{"self":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/16958"}],"collection":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/comments?post=16958"}],"version-history":[{"count":2,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/16958\/revisions"}],"predecessor-version":[{"id":16962,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/posts\/16958\/revisions\/16962"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/media\/16963"}],"wp:attachment":[{"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/media?parent=16958"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/categories?post=16958"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dfcint.com\/dossier\/wp-json\/wp\/v2\/tags?post=16958"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}