Embracer Group Revenue Soars After Acquisitions

Embracer Group Revenue Soars After Acquisitions

For the fiscal year ended 3/31/23 the Embracer Group (EMBRAC-B.ST) saw sales grow 121% to SEK 37,665 million (about $3.5 billion).  The growth was driven by major acquisitions the company made during the year.  Organic growth was 2% for the fiscal year and -4% in the fourth quarter. The company also announced that they received indications that a major partnership they were working on looked like it might not materialize.  Embracer lowered its EBIT forecast for fiscal 20.....
SteelSeries: A Leader in High-End Video Game Accessories

SteelSeries: A Leader in High-End Video Game Accessories

Video game consumers are a demanding audience.  Gamers now pay top dollar for premium hardware accessories including keyboards, headsets, controllers, mice and even mousepads.  The market for high-end video game accessories continues to grow at a rapid pace.  After strong growth in 2020 and 2021, there was a downturn in 2022.  However, the new DFC Intelligence forecast pred.....
Take-Two Stock Up Despite Mixed Results

Take-Two Stock Up Despite Mixed Results

Take-Two Interactive (NASDAQ: TTWO) reported revenue of $5.35 billion for the fiscal year ending 3/31/23.  This beat the guidance of $5.24 to 5.29 billion.  However, the company reported a net loss of $1.13 billion versus guidance that the loss would be in the $700 million range. For fiscal 2024, ending 3/31/24, Take-Two is forecasting revenue to remain relatively flat at $5.37 to $5.47 billion.  Net loss is anticipated in the $500 million range. Despite the earni.....
Sega Sammy Looking at Major Growth in North America and Europe

Sega Sammy Looking at Major Growth in North America and Europe

For fiscal 2023 ending 3/31/23, Sega Sammy Holdings (6460.T-JP: Tokyo) saw overall revenue grow 21% over 2022 to Â¥390 billion.  The Consumer Entertainment Content division that focuses on home video games had YOY growth of 19% for fiscal 2023 and 17% in the fourth quarter.  For fiscal 2023, Consumer Entertainment Content accounted for 48% of total revenue and 70% of operating income. For fiscal 2024 which ends 3/31/24, Sega Sammy is forecasting 55% revenue growth for full ga.....
Capcom Sales Grow 14% in Latest Fiscal Year

Capcom Sales Grow 14% in Latest Fiscal Year

For the fiscal year ended 3/31/23 Capcom (9697.T-JP: Tokyo) (OTC:CCOEY) saw sales increase 14% YOY to Â¥125,930 (about $1 billion).  Net income was up 13% to Â¥36,737. Sales in the video game Digital Contents division increased 12% and accounted for 78% of overall revenue.  Capcom sold 41.7 million home video game units in the year, the highest in company history. For the fiscal year ending 3/31/24, Capcom is forecasting 12% sales growth. .....
Google’s Cloud Game Strategy Post Stadia

Google’s Cloud Game Strategy Post Stadia

DFC Intelligence is doing a series of reports and in-depth research on the future of cloud games, live service games and the emergence of games as a service.  As part of this research, we are talking with experts from the leading companies in the industry.  With products like Google Play and YouTube Google has been a behind-the-scenes leader in video games for years. Becoming a leader in AAA games has been more challenging. Early this year Google shut down its cloud game s.....
Square Enix Sales Decline

Square Enix Sales Decline

For the fiscal year ended 3/31/23 Square Enix (9684.T-JP: Tokyo) reported a 6% decline in revenue to Â¥343,267 million (close to $3 billion).  The Digital Entertainment division, which accounts for 72% of sales, saw a 12% decline. Analysis It was a turbulent year for Square Enix.  Last May, the company sold its Western-based Eidos division to the Embracer Group. .....