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- DFC Intelligence Launches New Online “Dossier” Site (01/22/2013)
- Japan Social Network Games to Pass $3 Billion in 2012 (08/14/2012)
- League of Legends Most Played PC Game (07/10/2012)
- DFC Intelligence Releases Report on E3 2012 (06/28/2012)
- DFC Intelligence Reports Video Game Software Global Revenues to Grow to $70 Billion by 2017 (06/05/2012)
- Global Game Industry Forum to Look at Gaming Trends of Core Gamers (05/31/2012)
- DFC Intelligence Forecasts Korean Game Market to Reach $5 Billion by 2016 (05/03/2012)
- Over 400 million households worldwide to have some form of Smart TV by 2016 (04/17/2012)
- Games on Social Networks Like Facebook Forecast to Reach $7.5 Billion by 2016 (03/20/2012)
- Star Wars: The Old Republic (SWTOR) Has a Fighting Chance at Building a Large Paying Subscriber Base (03/06/2012)
- DFC Intelligence Forecasts Global Advertising in Video Games to Reach $7.2 billion in 2016 (09/13/2011)
- DFC Intelligence Forecasts Worldwide Video Game Market to Reach $81 Billion by 2016 (09/07/2011)
- Online Sales Expected to Pass Retail Software Sales in 2013 (09/07/2011)
- DFC Intelligence Forecasts Worldwide Online Game Market to Reach $29 Billion by 2016 (06/23/2011)
- Western European Game Market Estimated at €16 Billion ($23 billion) (06/08/2011)
- PC Gaming Alliance Releases Horizons Report Highlighting Strong Growth in PC Gaming Software In 2010 (02/28/2011)
- Digital Game Market in Europe Expected To Reach €3.3 billion ($4.2 billion) by 2015 (02/25/2011)
- DFC Intelligence Forecasts English Language Free-to-Play Games to Reach $2 Billion (08/31/2010)
- DFC Intelligence Forecasts Worldwide Game Market to Reach $70 Billion by 2015 (05/25/2010)
- DFC Intelligence and Live Gamer Announce Broad Study On State of Virtual Goods Adoption Among Consumers (03/29/2010)




