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Table of Contents: The Executive Interview Series 2003Published by DFC Intelligence November 2003 OverviewState of the Interactive Entertainment MarketWhat the Interviewees Said: What is your take on the current condition of the interactive entertainment market? The Hardware Wars: Sony, Microsoft and Nintendo
What the Interviewees
Said: What are your predictions for each of the major console platforms (PS2,
Xbox, GameCube)? Individual Console Game SystemsWhat the Interviewees Said: Sony PlayStation 2 What the Interviewees Said: Microsoft Xbox What the Interviewees Said: Nintendo GameCube PC GamesWhat the Interviewees Said: Do you view the PC game market as a growth opportunity? Portable/ Wireless Market
What the Interviewees
Said: What are your general thoughts on the future for portable/wirless games? Online Gaming
What the Interviewees
Said: How would you describe the current state of online gaming? Console Online Gaming
What the Interviewees
Said: What is your outlook for online console gaming? Development Costs
What the Interviewees
Said: What are average development costs? Game Marketing
What the Interviewees
Said: What are marketing costs for a “AAA” title? How have those changed over
the past few years? Individual Companies: Winners and Losers
What the Interviewees
Said: Outside of your own company, which company (ies) did better than expected?
Who will be the market leaders over the next few years? Previous Executive Interview Series Reports Executive Interview Series: The State of the Game Market 2002 Interviewees Overview State of the Interactive Entertainment Market What the Interviewees Said: Comments on 2001 What the Interviewees Said: Outlook for 2002 and Beyond Platforms What the Interviewees Said: Who will win the video game hardware race? How did each system perform in 2001? What the Interviewees Said: Can three systems survive on the marketplace? What the Interviewees Said: When can we expect hardware price drops? What the Interviewees Said: How long will the lifecycle be for the new game systems? What the Interviewees Said: Will the fact that game systems can do more than just play games ever be a major selling point? Individual Game Platforms What the Interviewees Said: PlayStation 2 What the Interviewees Said: Microsoft Xbox What the Interviewees Said: Is Microsoft in this for the longhaul? What the Interviewees Said: Nintendo GameCube What the Interviewees Said: Nintendo Game Boy Advance What the Interviewees Said: Wireless/Portable Games What the Interviewees Said: The PC Game Market What the Interviewees Said: Is there any life left for the 32/64-bit Platforms? Individual Companies: Winners and Losers What the Interviewees Said: How was your company’s performance in 2001? How do you expect to do in 2002? What the Interviewees Said: Which companies did better than expected, which were disappointments? Development & Marketing What the Interviewees Said: Are development costs within reason? What the Interviewees Said: What are the development costs for a “AAA” title? What the Interviewees Said: Where do you see development costs heading? What the Interviewees Said: What are the marketing costs for a “AAA” title? Where do you see marketing costs headed? What the Interviewees Said: What are the most attractive marketing vehicles? Online Gaming What the Interviewees Said: How would you describe the current state of online gaming? What the Interviewees Said: What business models for online gaming do you think will exist over the next few years? Console Online Gaming About DFC Intelligence The U.S. Market for Video Games and Interactive Electronic Entertainment The Online Game Market
Executive Interview Series: The State of the Game Market 2001
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