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Mobile Tops China’s Game Biz

According to China market research firm iResearch, mobile gaming became the largest market segment in the game industry in 2016.  iResearch pegs the number of mobile game players in China at 521 million, while the number of PC game players was only 484 million.
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Nintendo Switch Set For March ’17

Using a three-minute video posted on YouTube, Nintendo Co. Lid. unveiled its next console, the Switch. The intention is something of a design reversal of the Wii U in that the Switch is based upon a large portable tablet that plugs into a hub for living room play, rather than a separate tablet that complements a home console.
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Pokémon GO Takes Off

JULY 11, 2016 • Since its release on July 6, Pokémon GO has become a mobile sensation, with some reports saying the smartphone game is near Twitter in the number of daily active users it draws on Android devices. Niantic, Inc., the software company that co-developed Pokémon GO with The Pokémon Company, reported so many […]

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Was Supercell Worth Hefty $10B?

JULY 8, 2016 • Tencent Holdings Ltd’s recent acquisition of mobile game developer Supercell Oy naturally raised many eyebrows, not just for its $10 billion valuation, but also how it was really driven by one game, Clash of Clans. The idea that a single game can be worth so much will of course attract all […]

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SoftBank Sells Supercell for $8.6B

JUNE 21, 2016 • Clash of Clans developer Supercell Oy is being acquired by Tencent Holdings Ltd. from SoftBank Group Corp. for $8.6 billion. Softbank bought a 51% stake in Supercell for $1.5 billion in 2013, and increased that stake to 73.2 percent last year via external investors. Tencent will control up to 84% of […]

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Vivendi Controls 50+ of Gameloft

MAY 31, 2016 • Vivendi SA now controls more than 50% of mobile game publisher Gameloft SE based on results announced by French regulator AMF that 28.2 million Gameloft shares were tendered to Vivendi’s €8 per share tender offer – equaling 61.7% of share capital and 55.6% of voting rights. Until these results, Vivendi held […]

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Old School Capcom Beats Forecast

Packaged goods, primarily console revenue, boosted Capcom Co., Ltd. significantly beyond forecasts for the fiscal year ending March 31. A year ago the company projected that it would sell 6 million packaged units during the 12-month period and ended up selling 8.9 million units.

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Finding Game Biz Opportunities

Of course, it is common knowledge by now that the global video game industry is very big business and consumers spend a great deal of money to play games. Many analysts, including DFC Intelligence, have tried to size the overall video game market. The latest DFC forecasts estimate that the size of the video game […]

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Game Industry Market Leaders

The game industry is obsessed with lists of what is the biggest and the best. In most cases the focus is on the games themselves and the companies that develop and publish those games. Of course, this is because these are the rock stars of the industry who are most familiar to the general consumer. […]

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Gibeau Becomes Zynga CEO

MARCH 3, 2016 • Former Electronic Arts, Inc. executive vice president of EA Mobile, Frank Gibeau, has signed on to become the next chief executive officer of Zynga Inc. He has been on Zynga’s board last fall. Mark Pincus is stepping down from the CEO post he reclaimed in April of last year when Don […]

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