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Halo Online For Russia

MARCH 28, 2015 • Later this spring Microsoft Corp. is holding a closed beta for a free-to-play multiplayer online game on the PC in Russia called Halo Online. The title is based on the Halo 3 engine and is set directly after the events in that game. Most of the action takes place on a […]

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Jeremy Miller on CNBC

NOV. 12, 2014 • DFC Intelligence senior analyst Jeremy Miller appeared on the CNBC cable network this week. Miller was interviewed about what flagship game franchises are expected to be revenue leaders this holiday season. Miller also discussed what game publishers have the most appealing slates of new releases on console and computers, as well as what […]

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Dawngate Cancelled

NOV. 6, 2014 • Development on the ambitious MOBA title Dawngate is being stopped by Electronic Arts. The F2P PC game, which was being developed by internal studio Waystone Games, was deemed not to be making sufficient progress to continue. The goal of the development team was to create a MOBA that could compete with […]

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PlayFab Monetizes Back-End

  • Category: Q&A

OCT. 28, 2014 • From the early MMOs onto today’s huge number of freemium online titles, providing for the backend technology and ongoing service responsibilities has never been easy. Virtual item monetization has only added to the complexity. While the availablity of tools and services in this area has steadily grown over the years to […]

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Google’s Streaming Box

OCT. 16, 2014 • Google Inc. is back in the television set-top business with its new $99 Nexus Player. Preorders for the unit start October 17 but Google has not announced an official launch date. The Nexus Player is one of the first devices to run on the latest Android 5.0 (Lollipop) OS, which has […]

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China Mobile Growth

JULY 21, 2014 • For the first time Chinese who use their smartphones to access the internet (83.4%) outnumber PC users (80.9%). As of June 30 total internet users in China had reached 632 million, of which 527 million were mobile users. At the end of 2013 there were 618 million internet users. The figures […]

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Digital Extremes Targeted

JULY 8, 2014 • In a disclosure with the Hong Kong Stock Exchange, Sumpo Food Holdings Ltd. has outlined its intent to partner with Perfect Online Holding Ltd. to acquire Ontario, Canada-based developer Digital Extremes Ltd. The Chinese firms have entered into a non-binding term sheet with the studio under which Digital Extremes agrees not […]

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Tencent Mobile Take Triples

MAY 15, 2014 • In first quarter financial reporting Tencent Holdings Ltd. announced that revenue generated by its smartphone games tripled from 600 million yuan ($96.3 million) to 1.8 billion yuan ($289 million) from the previous quarter. During the period the paying player base for this mobile content more than doubled. For the quarter ending […]

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Yodo1 Opens Up China

  • Category: Q&A

APRIL 22, 2014 • With 3G and 4G mobile networks spreading coverage throughout China it is no surprise that overall smartphone penetration is growing significantly with a corresponding demand for mobile game content. That is a very tempting scenario for Western mobile game studios looking to expand revenue. Yet China is a very different market.  […]

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CCP Cancels Vampire MMO

APRIL 14, 2014 • When CCP Games acquired Atlanta-based White Wolf Publishing late in 2006 an MMO based on the Vampire: The Masquerade RPG series was already in the planning stages. Although production on World of Darkness was intended to start in the 2008-2009 timeframe, the title never exited pre-production and has now been officially […]

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