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PC Game Market Presentation

Earlier this month DFC Intelligence founder and CEO David Cole presented findings from the research firm's latest report titled, PC Game Market: Asia, North America, Europe. Available here are the slides Cole used during the presentation that cover the latest trends, games and significant developments along with DFC's latest market forecasts. A key focus was on how Virtual Reality (VR), Microsoft and high-end PC game hardware are driving PC game market growth.

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Was Supercell Worth Hefty $10B?

JULY 8, 2016 • Tencent Holdings Ltd’s recent acquisition of mobile game developer Supercell Oy naturally raised many eyebrows, not just for its $10 billion valuation, but also how it was really driven by one game, Clash of Clans. The idea that a single game can be worth so much will of course attract all […]


Kids Could Be Nintendo’s 2017 Ace

JUNE 28, 2016 • DFC Intelligence believes the under-12 market may be the lost console generation and this demographic represents a significant opportunity for game console and software companies. Nintendo Co. Ltd. has tremendous opportunity to capitalize due to Sony Interactive Entertainment’s success with and focus on the PlayStation 4, Microsoft Corp.’s multiple missteps with Xbox […]

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Vivendi Controls 50+ of Gameloft

MAY 31, 2016 • Vivendi SA now controls more than 50% of mobile game publisher Gameloft SE based on results announced by French regulator AMF that 28.2 million Gameloft shares were tendered to Vivendi’s €8 per share tender offer – equaling 61.7% of share capital and 55.6% of voting rights. Until these results, Vivendi held […]

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The Fall of Microsoft’s Game Biz

MAY 16, 2016 • The recent news that Microsoft Corp. was shutting down its highly ambitious Project Spark game/service received only muted attention but it is a sign of how the company is becoming increasingly irrelevant in the game space. Project Spark was a virtual world building game along the lines of Minecraft. It was hampered […]

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Disney Ditches Game Publishing

MAY 11, 2016 • The Walt Disney Co. announced that it was exiting the business of game publishing, as well as discontinuing its Disney Infinity Toys-to-Life franchise. Moving forward, the entertainment conglomerate will no longer self-produce or publish digital games on any platform in favor of licensing IP under its control to third-party game studios. […]

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Riot Acquires Radiant

MARCH 10, 2016 • Riot Games has acquired Los Altos, Calif.-based Radiant Entertainment for an undisclosed sum. The acquisition is the first for Riot. Radiant was founded in 2013 by brothers Tom and Tony Cannon. Their first title is the crowdfunded town building simulation game, Stonehearth, which is still in alpha. Also in alpha was […]

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Gibeau Becomes Zynga CEO

MARCH 3, 2016 • Former Electronic Arts, Inc. executive vice president of EA Mobile, Frank Gibeau, has signed on to become the next chief executive officer of Zynga Inc. He has been on Zynga’s board last fall. Mark Pincus is stepping down from the CEO post he reclaimed in April of last year when Don […]

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HTC Vive hits $799

FEB. 22, 2016 • A month after the Oculus Rift began pre-orders at $599, HTC Corp.’s Vive entered preorder contention at $799. Similarly, the Rift ships in March with the Vive following in April. The Vive was developed in partnership with Valve Inc. Both virtual reality headsets are more similar than they are dissimilar in […]

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Amazon Joins Engine Arena

FEB. 10, 2016 • Amazon.com is entering the highly competitive AAA game engine business with two new platforms. Lumberyard is a free CryEngine-based, cross-platform, 3D game engine that features rich development tools, a graphics renderer, physics engine, native integration with the Amazon Web Services (AWS) cloud to create multiplayer online games, plus native integration with […]