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Sony Unloads SOE

FEB. 2, 2015 • With a projected ¥230 billion ($2 billion) loss looming for the fiscal year ending March 31, Sony Corporation has sold its Sony Online Entertainment (SOE) business to Columbus Nova. Financial terms were not disclosed. In December 2010, Columbus Nova set up Harmonix-SBE Holdings to acquire Harmonix Music Systems from Viacom Inc. […]

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Win 10 Courts Gamers

JAN. 23, 2015 • Microsoft Corp. unveiled a slew of features this week geared specifically for PC gamers at its Windows 10 press conference. First off, the company chose for the first time to offer the operating system as a free upgrade to all existing Windows 7 and Windows 8 owners for one year. Next, […]

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Riot Building LoL Network

JAN. 11, 2015 • MOBAs such as League of Legends and Dota 2 are multiplayer competitive titles where the quality and quickness of broadband connections can play a big role in determining who wins and who loses. Delays or interruptions as player commands are routed to game servers are something Riot Games, Inc. is trying […]

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Draenor Snares 3.3M

NOV. 20, 2014 • After a week in release the World of Warcraft: Warlords of Draenor expansion has sold 3.3 million units worldwide. Blizzard Ent. Inc. reports sales of the new content has pushed the subscriber base for the MMO past 10 million. Warlords of Draenor was initially released in Australia, Europe, Latin America, New […]

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Blizzard Preps Overwatch

NOV. 7, 2014 • The same week that Electronic Arts cancelled Dawngate, its MOBA with a difference, Blizzard Ent. said it has a hero-based online FPS in the works that will reach open beta in 2015. The project is called Overwatch, and at a panel presentation at its BlizzCon convention in Anaheim, Calif., the company said […]

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PlayFab Monetizes Back-End

  • Category: Q&A

OCT. 28, 2014 • From the early MMOs onto today’s huge number of freemium online titles, providing for the backend technology and ongoing service responsibilities has never been easy. Virtual item monetization has only added to the complexity. While the availablity of tools and services in this area has steadily grown over the years to […]

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Riccitiello Helms Unity

OCT. 23, 2014 • Former CEO of Electronics Arts, John Riccitiello, has joined Unity Technologies as CEO. Riccitiello has been a board member at the game engine firm since 2013. Unity co-founder David Helgason is stepping down from the executive position. According to Helgason, Riccitiello has been devoting many more hours than most board members working […]

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Space Engineers Blasts Off

OCT 21, 2014 • Another PC game from an independent studio is starting to attract a wide audience. Space Engineers from Keen Software House in Prague has sold more than one million copies since it appeared as an Early Access title on Steam a year ago. The game reached the 500,000 sales mark only last […]

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Star Citizen at $55M

OCT. 1, 2014 • Cloud Imperium Games Corp. reports that it has topped the $55 million mark in crowdfunding for its PC space sim, Star Citizen. That makes this the best-funded game using that investment model and the title remains the most funded project of any kind, according to the Guinness Book of World Records. […]

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Wasteland 2 Has Legs

SEPT. 24, 2014 • Four days out from its September 19 release on Steam, Wasteland 2 from inXile Ent. has generated $1.5 million in revenue. This RPG for PCs benefited from a successful Kickstarter campaign to raise $3 million in 2012. The original funding goal was $900,000, which was then the largest Kickstarter target to […]

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