Disruptor_Beam_Saucer_Logo-L

Masters of Licensed IP

JULY 22, 2015 • During the last 20 years licensed brands have gotten a bad name with gamers going far back to gems such as Judge Dredd and Star Wars: Masters of Teräs Käsi. Which makes the success of Massachusetts-based Disruptor Beam, Inc. all the more novel. This is a social game developer built up […]

view
VCME Banner-L

Van Caneghem Goes Mobile

MAY 28, 2015 • Best known as the co-creator of the Heroes of Might & Magic franchise, and more recently co-founding Trion Worlds, Inc., Jon Van Caneghem has launched his latest studio: VC Mobile Ent. The new development operation has already secured $4.5 million in Series A funding led by Tencent Holdings Ltd. and Pacific Sky Investments. […]

view
paradox-interactive-logo-L

Paradox’s Grand Strategy

APRIL 14, 2015 • Many major game publishers have withdrawn from genres that used to be staples for the PC platform – the kinds of deep strategy and RPG titles that once defined computer games. It was not a factor of these titles not selling but how much money was available to be made in […]

view
Seworks Wide Logo-L

Securing Apps With Seworks

APRIL 3, 2015 • Faced with very low production budgets many independent mobile game developers will devote their scarce cash to spending on marketing to aid discovery of their titles. As a result, resources devoted to issues such as app security measures are more often than not extremely limited. This becomes a Catch-22 as when […]

view
EverQuest Next-L2

Sony Unloads SOE

FEB. 2, 2015 • With a projected ¥230 billion ($2 billion) loss looming for the fiscal year ending March 31, Sony Corporation has sold its Sony Online Entertainment (SOE) business to Columbus Nova. Financial terms were not disclosed. In December 2010, Columbus Nova set up Harmonix-SBE Holdings to acquire Harmonix Music Systems from Viacom Inc. […]

view
blue_windows_10-L2

Win 10 Courts Gamers

JAN. 23, 2015 • Microsoft Corp. unveiled a slew of features this week geared specifically for PC gamers at its Windows 10 press conference. First off, the company chose for the first time to offer the operating system as a free upgrade to all existing Windows 7 and Windows 8 owners for one year. Next, […]

view
Network Room-L

Riot Building LoL Network

JAN. 11, 2015 • MOBAs such as League of Legends and Dota 2 are multiplayer competitive titles where the quality and quickness of broadband connections can play a big role in determining who wins and who loses. Delays or interruptions as player commands are routed to game servers are something Riot Games, Inc. is trying […]

view
Warlords_of_Draenor_Logo-L

Draenor Snares 3.3M

NOV. 20, 2014 • After a week in release the World of Warcraft: Warlords of Draenor expansion has sold 3.3 million units worldwide. Blizzard Ent. Inc. reports sales of the new content has pushed the subscriber base for the MMO past 10 million. Warlords of Draenor was initially released in Australia, Europe, Latin America, New […]

view
Overwatch Firefight-L

Blizzard Preps Overwatch

NOV. 7, 2014 • The same week that Electronic Arts cancelled Dawngate, its MOBA with a difference, Blizzard Ent. said it has a hero-based online FPS in the works that will reach open beta in 2015. The project is called Overwatch, and at a panel presentation at its BlizzCon convention in Anaheim, Calif., the company said […]

view
PlayFab Logo-L

PlayFab Monetizes Back-End

  • Category: Q&A

OCT. 28, 2014 • From the early MMOs onto today’s huge number of freemium online titles, providing for the backend technology and ongoing service responsibilities has never been easy. Virtual item monetization has only added to the complexity. While the availablity of tools and services in this area has steadily grown over the years to […]

view