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Better DIY With IndieDevKit

OCT. 1, 2015 • The arrival of smartphone app stores and crowd-funding options for raising capital have given independent developers a wealth of options to develop and publish content on their own during the last eight years. Yet acquiring and servicing consumers is a critical competency that cannot be taken lightly. Observing the laments of […]

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VC Mitch Lasky & Outpost

SEPT. 3, 2015 • Outpost Games, Inc. secured $6.2 million in funding from Benchmark back in July. The startup has plans to release PC games that incorporate a built-in platform for users to broadcast their in-game exploits to the web. Leading Benchmark’s investment was games industry veteran Mitch Lasky. The former publisher executive has been […]

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Tapjoy Touts Analytics

AUG. 3, 2015 • Tapjoy, Inc. has been making some noise of late regarding their monetization SDK as the premium option for freemium mobile developers. The privately funded firm has been strong since 2007 in regards to its mobile advertising network that fed in-game ads to iOS and Android devices. But a year ago, Tapjoy […]


Masters of Licensed IP

JULY 22, 2015 • During the last 20 years licensed brands have gotten a bad name with gamers going far back to gems such as Judge Dredd and Star Wars: Masters of Teräs Käsi. Which makes the success of Massachusetts-based Disruptor Beam, Inc. all the more novel. This is a social game developer built up […]

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Van Caneghem Goes Mobile

MAY 28, 2015 • Best known as the co-creator of the Heroes of Might & Magic franchise, and more recently co-founding Trion Worlds, Inc., Jon Van Caneghem has launched his latest studio: VC Mobile Ent. The new development operation has already secured $4.5 million in Series A funding led by Tencent Holdings Ltd. and Pacific Sky Investments. […]


Paradox’s Grand Strategy

APRIL 14, 2015 • Many major game publishers have withdrawn from genres that used to be staples for the PC platform – the kinds of deep strategy and RPG titles that once defined computer games. It was not a factor of these titles not selling but how much money was available to be made in […]

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Securing Apps With Seworks

APRIL 3, 2015 • Faced with very low production budgets many independent mobile game developers will devote their scarce cash to spending on marketing to aid discovery of their titles. As a result, resources devoted to issues such as app security measures are more often than not extremely limited. This becomes a Catch-22 as when […]

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Sony Unloads SOE

FEB. 2, 2015 • With a projected ¥230 billion ($2 billion) loss looming for the fiscal year ending March 31, Sony Corporation has sold its Sony Online Entertainment (SOE) business to Columbus Nova. Financial terms were not disclosed. In December 2010, Columbus Nova set up Harmonix-SBE Holdings to acquire Harmonix Music Systems from Viacom Inc. […]


Win 10 Courts Gamers

JAN. 23, 2015 • Microsoft Corp. unveiled a slew of features this week geared specifically for PC gamers at its Windows 10 press conference. First off, the company chose for the first time to offer the operating system as a free upgrade to all existing Windows 7 and Windows 8 owners for one year. Next, […]

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Riot Building LoL Network

JAN. 11, 2015 • MOBAs such as League of Legends and Dota 2 are multiplayer competitive titles where the quality and quickness of broadband connections can play a big role in determining who wins and who loses. Delays or interruptions as player commands are routed to game servers are something Riot Games, Inc. is trying […]