PS4 Heads to China

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MAY 27, 2014 • Sony Computer Entertainment has set up two joint ventures with state-owned Shanghai Oriental Pearl Co. Ltd. to bring the PlayStation 4 to China. One of the joint ventures will be responsible for console hardware manufacturing and sales; while the other is concerned with software development, distribution, marketing, and network services. The ...Continue Reading

GameStop Shifts Digital Course

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MAY 21, 2014 • Three years after GameStop Corp. acquired the Impulse digital game distribution service and streaming firm Spawn Labs, the retailer is taking a different approach to digital sales. Starting this week GameStop will no longer service nor deliver digital purchases of PC games via its own Impulse server infrastructure. Consumers who visit ...Continue Reading

Tencent Mobile Take Triples

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MAY 15, 2014 • In first quarter financial reporting Tencent Holdings Ltd. announced that revenue generated by its smartphone games tripled from 600 million yuan ($96.3 million) to 1.8 billion yuan ($289 million) from the previous quarter. During the period the paying player base for this mobile content more than doubled. For the quarter ending ...Continue Reading

Destiny’s $500M Price Tag

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MAY 6, 2014 • Activision Blizzard chief executive Bobby Kotick told financial executives at the Milken Institute Global Conference in Los Angeles last week that with the $500 million bet his company was making on Bungie Inc.'s Destiny franchise could only be made on owned IP. The $500 million figure includes production, promotion and marketing, ...Continue Reading

China Carriers Publish Games

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MAY 5, 2014 • The three major mobile carriers in China – China Mobile Ltd., China Telecom Corp., And China Unicom Ltd. – have agreed to jointly publish 100 smartphone games by the end of the year. The three telecoms will set up a panel to weigh submissions from game studios and will then manage ...Continue Reading

China Online Games at $13.1B

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MAY 1, 2014 • China's Ministry of Culture released its annual report noting that the domestic online games industry generated 81.9 billion yuan ($13.1 billion) in revenue during 2013, an increase of 36.3% over 2012. Giant Interactive Group Inc., Kingsoft, Netease, Perfect World Entertainment Inc., SNDA, Sohu Changyou.com, and Tencent Holdings Ltd. accounted for 54.4 ...Continue Reading

Yodo1 Opens Up China

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APRIL 22, 2014 • With 3G and 4G mobile networks spreading coverage throughout China it is no surprise that smartphone penetration is growing significantly with a corresponding demand for mobile game content. That is a very tempting scenario for Western mobile game studios looking to expand revenue. Yet China is a very different market.  There ...Continue Reading

Appota to Go Global

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APRIL 15, 2014 • Vietnam's Appota Corp, the mobile content platform that launched during 2011, has sealed an undisclosed amount of Series B funding to increase its R&D to support off-shore expansion. Two funders, one in Singapore and one in Japan, provided the capital. Appota has already opened branch offices in Indonesia and Singapore after ...Continue Reading

Facebook Tops 100M in India

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APRIL 9, 2014 • On March 31 Facebook Inc. reached 100 million active users in India, only the second market after the United States where that milestone has been reached. Last June the social network had 82 million active users within India. Facebook vice president of growth & analytics Javier Olivan made the disclosure in an ...Continue Reading

Amazon Fire TV Unveiled

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APRIL 2, 2014 • By leveraging the technology and experience gained from its Kindle Fire tablets Amazon.com has marketed a $99 streaming set-top box called the Amazon Fire TV. The unit is already available for purchase online, and goes up against similar 1080p video internet delivery systems available from Roku, Inc. and Apple Inc. at ...Continue Reading