Appota to Go Global

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APRIL 15, 2014 • Vietnam's Appota Corp, the mobile content platform that launched during 2011, has sealed an undisclosed amount of Series B funding to increase its R&D to support off-shore expansion. Two funders, one in Singapore and one in Japan, provided the capital. Appota has already opened branch offices in Indonesia and Singapore after ...Continue Reading

Xbox Unit Gets New Chief

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APRIL 1, 2014 • As part of an executive suite reshuffling at Microsoft Corp. new chief executive Satya Nadella has promoted Microsoft Studios head Phil Spencer to lead the entire Xbox Unit. The appointment also represents a restructuring within the unit with Spencer in charge of the Xbox Platform team, Microsoft Studios, Xbox Live, Xbox ...Continue Reading

Tencent Takes CJ Games Stake

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MARCH 28, 2014 • Tencent Holdings Ltd. continued its investment in significant game companies taking a 28% stake in South Korea's CJ Games Corp for $500 million. The latter is one of the largest mobile game publishers in Korea and is a subsidiary of the huge CJ Group Pte. Ltd. Tencent now becomes the third-largest ...Continue Reading

Guild Wars 2 Model Goes to China

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MARCH 3, 2014 • KongZhong Corporation is bringing ArenaNet's Guild Wars 2 to China with the same buy-once-play-forever model as employed by NCsoft in North America and Europe. The game client will be a digital download that will be playable after purchase of a key code. The model is something of a novelty for China ...Continue Reading

PC Sales Pick Up for Sega

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FEB. 11, 2014 • In financial disclosures for the nine months ending December 31 Sega Sammy Holdings Inc. reported that its top selling retail games platform was PC games. In addition, the number of PC titles sold versus the same period the previous year grew from 770,000 to 2.3 million units, an increase of 198%. ...Continue Reading

China’s Net Cafes Decline

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DEC. 26, 2013 • After a long run of growth the number of Internet cafes in China is on the decline according to internal research from publisher Tencent Holdings Limited. Internet cafes have been the primary venue for lower income Chinese to play online free-to-play PC games. In 2003 there were 113,000 such establishments serving ...Continue Reading

Perfect World Does Console

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DEC. 19, 2013 • Perfect World Entertainment Inc., the North American subsidiary of Chinese parent Perfect World Co., Ltd., has set up a division to produce free-to-play content for current and next-generation video game systems. The Chinese publisher is well established as a provider of popular F2P MMO games for the PC while the U.S. ...Continue Reading

Samsung Shifts to Vietnam

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DEC. 16, 2013 • Vietnam is becoming the smartphone manufacturing preference for Samsung Electronics Co. The South Korean company currently has 13 manufacturing facilities in China but is leading a wave of Korean firms shifting their production to Vietnam. According to the Vietnamese government, South Korean firms had cleared 3,400 investment projects in Vietnam as ...Continue Reading

Blade & Soul A Hit in China

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DEC. 6, 2013 • After 18 months of release in South Korea NCsoft's Blade and Soul entered open beta in China to great success with more than 150 million users registered. The martial arts-themed MMO was heavily localized for the Chinese market by Tencent Holdings Limited, with ambitious voice acting in Mandarin and art changes ...Continue Reading

China Mobile Game Growth

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NOV. 26, 2013 • The mobile gaming market in China is expected to reach 10.9 billion yuan ($1.8 billion) in 2013, of which 74% of that revenue is generated on smartphones. The estimates were provided by Baidu, Inc. senior vice president of strategy Sun Zude in an interview with the Chinese Internet Data Research Information ...Continue Reading