WB Launches Games Vault

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MARCH 18, 2014 • Looking to leverage its large catalog of game franchises, Warner Bros. Interactive Entertainment (WBIE) has launched a Games Vault program that will match its library of properties with up-and-coming development talent. Each title will be a direct-to-digital release. The first game to emerge from the effort is a modern update by ...Continue Reading

Native Linux CryEngine

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MARCH 13, 2014 • At this month's Game Developers Conference in San Francisco Crytek GmbH will be demonstrating its latest generation CryEngine (the developer ceased numbering its engine after CryEngine 3) which includes fully native support for Linux. Although Crytek ported CryEngine 3 to Linux, and Kingdom Come: Deliverance from Prague-based Warhorse Studios uses that ...Continue Reading

Bitcoin Hooks Big Fish

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MARCH 11, 2015 • Big Fish Games is now accepting the Bitcoin Internet currency for online game payments and in-app purchases for both its browser and downloadable PC titles. To process bitcoins the publisher has partnered with San Francisco-based Coinbase. The latter is one of the more stable and reputable Bitcoin platforms anchoring 1 million ...Continue Reading

Kabam Bags Phoenix Age

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MARCH 10, 2014 • Kabam, Inc. is bringing another independent studio under its banner, Phoenix Age. Financial terms of the acquisition were not disclosed. However, Kabam told the Wall Street Journal last month that it had more than $70 million in cash available. Since 2007 Kabam has raised $125 million through four funding series, and ...Continue Reading

OnLive Resurfaces

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MARCH 6, 2014 • Last August Onlive Inc. entered into a process similar to bankruptcy called Assignment for the Benefit of Creditors. Nothing much has been heard since from the early cloud game streaming service until today. During the interim OnLive has invested in technology upgrades by adding thousands of new servers, opened data centers ...Continue Reading

Sony’s Sweet & Sour 2014

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MARCH 4, 2015 • Sony Computer Entertainment announced another PlayStation 4 sales milestone after a week of major layoff announcements corporation-wide. The PS4 has attained 6 million units sold worldwide since its November launch through March 2, with 370,000 of that number sold in Japan since February 22. With 30 titles available for the system, ...Continue Reading

Aeria Sells PC Biz

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MARCH. 4, 2014 • Aeria Games & Entertainment, Inc. is selling its PC games distribution business to ProSiebenSat.1 Games GmbH (PSG) for an undisclosed amount. Included in the deal is the former's European subsidiary Aeria Games Europe GmbH, as well as licenses to certain successful mobile games. PSG is taking over the entire Aeria Games ...Continue Reading

Guild Wars 2 Model Goes to China

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MARCH 3, 2014 • KongZhong Corporation is bringing ArenaNet's Guild Wars 2 to China with the same buy-once-play-forever model as employed by NCsoft in North America and Europe. The game client will be a digital download that will be playable after purchase of a key code. The model is something of a novelty for China ...Continue Reading

Target’s Mobile Game Plans

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FEB. 28, 2014 • Through the end of this year Target Corp. plans on releasing six free-to-play mobile game titles. The content is fun and accessible, strictly promotional in design, and available for only a limited time. The retailer has released its first two titles this year in partnership with brand partners. Snack Bowl was ...Continue Reading

Japanese Buy 322K PS4s

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FEB. 25, 2014 • The ¥39,980 ($391) PlayStation 4 launched in Japan on February 22, and in two days more than 322,000 units were sold, according to research firm Enterbrain. By comparison, more than 88,000 PS3s were sold in two days, and 980,000 PS2s within 48 hours. Sony Computer Entertainment has set a goal of ...Continue Reading