Sony PS3 Products Worldwide

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JULY 25, 2007 • In the console hardware battle one of the key distinguishing features is software that is exclusive to a particular platform. Therefore, DFC intelligence is taking a close look at the software develop- ment efforts of Sony, Microsoft and Ninten- do. This month we thought we would focus on the PlayStation 3 (PS3) ...Continue Reading

Sony India’s Ken Nakazawa

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JULY 24, 2007 • A huge change from previous video game hardware cycles has been the swiftness in which gamemakers have launched their next-generation consoles globally outside of Japan, the U.S. and Europe. Now Latin America, the Middle East and wider points in Asia are receiving the PlayStation 3 and the Xbox 360. One of those ...Continue Reading

Nintendo Ups Forecasts

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JULY 24, 2007 • For the three-month period between April and June 2007, Nintendo Co. Ltd. released fiscal first-quarter higher than previously forecasted thanks to robust sales of the popular Wii and Nintendo DS game systems. Net income for the quarter jumped 416% to ¥80.3 billion ($675.8 million) from ¥15.6 billion ($130.9 million) for the ...Continue Reading

New PS3 Pricing Boosts Sales

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JULY 24, 2007 • SCEA announces that according to preliminary internal data, PS3 sales have increased by more than 135% with Sony's top five direct retailer clients in the two weeks following the $100 price reduction to $499. Impact: DFC has always felt strongly that price is a key driver for video game sales. We still ...Continue Reading

Console Sales Up

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JULY 24, 2007 • According to NPD Funworld data, for the first six months of 2007 U.S. console hardware sales were up 98%, console software was up 21%, portable hardware was up 27%, portable software was up 35%, and video game accessories were up 56%. Sales of the Wii during the first half of the ...Continue Reading

The Korean Console Market

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JULY 23 , 2007 • Most people that follow the game industry are aware that South Korea is a nation that loves their games. DFC estimates that there are over 22 million game-playing consumers in South Korea. This is a remarkable number in a country that has only about 49 million people. No wonder the large ...Continue Reading

Industry Update

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JULY 23, 2007 • Considering it is summer, late June and July were awfully busy months for conferences. Of course, the big story was the unveiling of the new, streamlined E3. However, in many ways, the rather sedate 2007 E3 was just another in a series of events that will continue through this fall. Be ...Continue Reading

Viacom: The Emperor’s New Media

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JULY 23, 2007 • With Viacom’s re-entry into the gaming industry comes a lot of buzz and great expectations. Clearly such a media giant could have a profound effect on the gaming landscape. In other words, some caution is in order. Briefly summarized the largest branch on the Viacom tree, MTV Networks, has recently completed an ...Continue Reading

Casual Opportunities

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JULY 23, 2007 • In recent years there has been a great deal of buzz over the “casual games business.” To an outside observer of the game industry it may seem as if there has suddenly been discovered a wide swath of consumers with different playing habits. In fact what is referred to as casual ...Continue Reading

Microsoft Extends 360 Warranties

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JULY 20, 2007 • In addition to incurring a $1.06 billion charge against earnings to extend the warranty period for the Xbox 360 to three years due to an "unacceptable" number of hardware failures, Microsoft reported in an earnings statement that it shipped 700,000 Xbox 360 units during the period, compared to 1.8 million units ...Continue Reading